Reborn

0A27 - 20030517 - pc version
	Final version
	merlucin - added 16:9 aspect ratio
	merlucin - improved various scenes
	melrucin - color and alpha adjustements
	merlucin - dkernel major changes (not all the demo works under RTT)
	merlucin - adapted diffusion, fade and blur to work with new dkernel
	merlucin - now 512x256 RTT mode supported

	Known bugs
	00013 - slight delay for the synchro in the mac version 

0A26 - 20030510 - pc version
	Alpha version

	Fixed bugs
	00012 - Now the diffuse effect works with Macintosh too

	Known bugs
	00013 - slight delay for the synchro in the mac version 

0A25 - 20030508 - pc version
	drumu - added loading screen
	xphere - correced the loader bar
	kolian - added title partial rendering support
	merlucin - improved the previous kolian routine

	Known bugs
	00012 - efxDiffuse effect does not work with macintosh (blank screen)
	00013 - slight delay for the synchro in the mac version 

0A24 - 20030507 - pc version
	kolian - added environment mapping (two step rendering)
	merlucin - added guitar section
	merlucin - more syncs
	merlucin - ampliated the flash section
	merlucin - more skyboxes from XiMac

0A23 - 20030506 - pc version
	merlucin - added more stuff and synchro to the knots section
	merlucin - now variable "t" is static in all sections (problem detected for mac)

	Found bugs
	00012 - efxDiffuse effect does not work with macintosh (blank screen)
	00013 - slight delay for the synchro in the mac version 

0A22 - 20030505 - pc version
	merlucin - mp3 file changed ot ogg

	Fixed bugs
	00011 - Now efxDiffuse and RadialBlur are friends

0A21 - 20030505 - pc version
	merlucin - mp3 updated with the final version
	merlucin - started knots section
	merlucin - started flash section

	Found bugs
	00011 - efxDiffuse leave sthe screen in black after finishing if the next effect is radial blur

0A20 - 20030504 - pc version
	merlucin - displace effect is now operative (needs to be retouched yet)

0A19 - 20030502 - pc version
	merlucin - added basic support for the metaballs module
	merlucin - added support for displace effect
	
0A18 - 20030414 - pc version
	   ximac - added new graphics for the logos section, including spontz logo, background and particles

0A17 - 20030410 - pc and mac version
	merlucin - the fader effect has been completed
	merlucin - added center functionality for the radial blur effect
	merlucin - adjusted the radial blur effect for logos (01) section
	merlucin - added flare effect to the logos (01) section

	Found bugs
	00010 - in Mac version the initial particles position (logos section) is not very random. They are all located at the bottom right part of the screen

	Fixed bugs
	00009 - Now multiline text is correctly written

0A16 - 20030407 - pc version
	    marc - changed to a new blueflare
	merlucin - randomized the particles position
	merlucin - the coding of the efxFader effect has began

	Found bugs
	00009 - text writting is not correct with multiline texts (extra space at the beginning of each line)

0A15 - 20030406 - pc version
	merlucin - text and debug sections corrected to work both in mac and pc
	merlucin - added movement to the background in the logos section
	merlucin - added support for transparent textures to the logos function

0A14 - 20030323 - pc version
	merlucin - now text section works fine
	merlucin - logos section (01) now switches to QUADs from particles when radial blur is applied to accelerate
	merlucin - particles' texture color is not modulated now
	merlucin - blur effect parameters have been adjusted for logos section
	merlucin - added fps support to the demo (via F key)
	merlucin - added '\n' (return) character handling to the text function (multiline)
	    marc - added the background for the logos section

0A13 - 20030322 - pc version
	merlucin - added the intro music and zonan logos
	merlucin - adjusted manually the blur effect for the logos (01) section
	merlucin - interactive_mov function only works in debug mode now
	merlucin - Now loading fade is only done if we are not in debug mode
	merlucin - Now axis are only drawn when we are not in debug mode
	merlucin - Now parameters are accessible for a section when loading
	merlucin - Logos section (01) reworked to support three logos (spontz, breeze and zonan)
	xphere   - Added text support (not still functional) to the engine

	Fixed bugs
	00008 - demo crash after a rtt section ends

0A12 - 20030319 - pc version
	kolian   - Now parameters are accessible for a section when loading
	merlucin - The render to texture effect is now operative, but the mesh is static

	Found bugs
	00008 - demo crash after a rtt section ends

0A11 - 20030316 - pc version
	merlucin - Improved the scripting control of the blur effect to allow blur subsections inside a blur section.
		
	No fix intended
	00007 - Due to design changes in this version, there is an easy workaround for this bug

0A10 - 20030313 - pc version
	merlucin & kolian - Bug fixings
	merlucin & kolian - Improved the speed of the Radial Blur effect removing unnecessary glClears and state changes
	
	Found bugs
	00007 - two continous rtt effects (end=5 and start=5) causes unexpected results

	Fixed bugs (merl & kol)
	00005 - After a RTT effect ends, the 256x256 viewport can be seen for a very little time
	00006 - Repeating a section in the script later in the demo, does not initialize section time

0A09 - 20030312 - pc version
	merlucin - Radial blur is now compatible with texture.c
	merlucin - Improved slighty the radial blur speed
	merlucin - improved script support, with blur gradients
	
	Found bugs
	00005 - After a RTT effect ends, the 256x256 viewport can be seen for a very little time
	00006 - Repeating a section in the script later in the demo, does not initialize section time

	Fixed bugs
	00004 - Ending part of a section is never executed
	00003 - RTT does not work with macintosh version

0A08 - 20030312 - mac version
	merlucin - Now solving bug 00003
	
	Known bugs
	00004 - Ending part of a section is never executed
	00003 - RTT does not work with macintosh version

0A07 - 20030311 - mac version
	merlucin - Now keyboard works with macintosh too
	merlucin - macintosh version project updated
	
	Found bugs
	00003 - RTT does not work with macintosh version

0A06 - 20030309 - pc version
	merlucin - Now RTT routine is completely parametrizable using the script
	merlucin - the script was ampliated with "param" parameter

	Fixed bugs
	00002 - RTT does won't modify the original colors any more

0A05 - 20030309 - pc version
	merlucin - Vastly improved the speed of the RTT routine

	Known bugs
	00002 - RTT causes the drawing to turn into dark blue

0A04 - 20030308 - pc version
	merlucin - Improved the speed of the RTT routine
	merlucin - Both (uppercase and lowercase) extension types are now supported

	Fixed bugs
	00001 - RTT now works with 3ds files too

0A03 - 20030308 - pc version
	merlucin - Script commands were ampliated with gl_rttHeight and gl_rttWidth to control rtt viewport size
	merlucin - Added complete support for built-in effects such as radial Blur (controlled by script)
	merlucin - The script.txt file was moved ot the Data folder too

	Known bugs
	00001 - RTT does not seem to work with 3ds files

0A02 - 20030307 - pc version
	merlucin & Xphere - Added keyboard support
	merlucin & Xphere - Added basic render to texture support

0A01 - 20030304 - pc version
	merlucin - project started using SDL
	merlucin - Added mouse support to the SDL engine (only movement)